/*--------------------------------*- C++ -*----------------------------------*\
| =========                 |                                                 |
| \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox           |
|  \\    /   O peration     | Version:  v1906                                 |
|   \\  /    A nd           | Web:      www.OpenFOAM.com                      |
|    \\/     M anipulation  |                                                 |
\*---------------------------------------------------------------------------*/
FoamFile
{
    version     2.0;
    format      ascii;
    class       dictionary;
    location    "system";
    object      fvSolution;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

solvers
{

    "alpha.water.*"
    {
        isoFaceTol      1e-6;
        surfCellTol     1e-6;
        snapTol         1e-10;
        nAlphaBounds    3;
        clip            true;

        nAlphaCorr      2;
        nAlphaSubCycles 1;
        cAlpha          1;

        MULESCorr       yes;
        nLimiterIter    3;

        solver          smoothSolver;
        smoother        symGaussSeidel;
        tolerance       1e-8;
        relTol          0;
    }

    "pcorr.*"
    {
        solver          PCG;
        preconditioner  DIC;
        tolerance       1e-10;
        relTol          0;
    }

    p_rgh
    {
        solver          PCG;
        preconditioner  DIC;
        tolerance       1e-07;
        relTol          0.05;
    }

    p_rghFinal
    {
        $p_rgh;
        tolerance       1e-07;
        relTol          0;
    }

    U
    {
        prescribedU     true;

        solver          PBiCG;
        preconditioner  DILU;
        tolerance       1e-06;
        relTol          0;
    }
}


PIMPLE
{
    frozenFlow      yes;
    momentumPredictor no;
    nCorrectors     -1;
    nNonOrthogonalCorrectors -1;
    pRefCell        0;
    pRefValue       0;
}

// ************************************************************************* //
